Showing posts with label Terrain. Show all posts
Showing posts with label Terrain. Show all posts

15 September 2015

Minus 15 degrees: 15mm Frostgrave - Modular terrain

With my gaming group X-Wing Miniatures campaign coming to a close (the Empire controls 42,5% of the Minos Cluster so far), I'm looking for a new game for our 2016 campaign...


Although I'm trying to push Five Parsecs from Home forward, I'm not sure the group is ready for it... Most of us have been fed exclusively from the Games Workshop tit (although I'm not sure they were the ones being milked) with X-Wing as the single, so far, significant exception: we're used to one point shopping games where we get everything from a single provider: shiny rule book with official background, lists and miniatures lines...

Another game that's been brought forward and that might prove an easier threshold to step over is Frostgrave:

15 May 2014

All Quiet on the Quar Front - Smurf Village

andyskinner over at Quar Invasion, reacted to my last All Quiet on the Quar Front post by showing off his own Quar buildings...

Building and picture by andyskimmer
Which beyond being an awesome kitbash, somehow made me think of another village of organicaly shaped houses...



I'll probably take some flak for daring this comparison, but I can't stop thinking I'm on something here. Loose the mushrooms caps and replace them shingles, but keep the rounded out, nearly spherical walls!

10 May 2014

All Quiet on the Quar Front - Terrain

Joshua "ZombieSmith" Qualtieri just confirmed that my Quars order is underway. The All Quiet on the Martian Front vehicles are getting closer (trans-Pond shipping being what it is, I'll try to wait for everything I want to be released - or at least available for pre-order - before I order them). My TO&E is finalized. Time to have a look at terrain options...

The obvious choice for this not-WW1 force is a muddy noquar's land full of trenches, shell craters and other obstacles... But I don't intend to use my Quars in a closed Quars-only background and want to use them against and maybe even along my other, higher tech, 15mm sci-fi forces... With, in my opinion, means that while their equipment remains decidedly low tech, their TTPs will have had to adapt quickly to the dynamic warfare conducted by other forces. Asymetric warfare and guerilla tactics anyone? So while I can imagine the odd remnant of defensive positions from a war before alien contact, I don't want to pin this forces in a (fox)hole and want a more versatile board. But I still want it to be indubitably Quar!

Jaw-dropping board by Sidney Roundwood from Roundwood's World.
There plenty more goodness where that one comes from!

16 March 2013

What's in the box? Woodland Scenics Wind Turbines & Solar Panels

One of the great things about going from 40K to 15mm was the realisation that the wargaming future didn't have to be all dark, grim and  skully! So when I came across this piece of terrain I just knew that my miniatures needed green energy! 

Badland Windmill for Heavy Gear, picture from Dream Pod 9 website

And then I saw the price... And the postage!

15 March 2013

What's in the box? Scotia Grendel Domes & Corridors

A quick review and some pictures of the range of domes and corridors sold by Scotia Grendel Productions. They're marketed as 28mm but we'll see that's definitely not the case!

A wide variety of dome are available, most of them bunkers with various weapons, I choose to stick with the unarmed one for want of a terrain to fight in and not of a fortification and fighting unit in its own right...

They have been sitting on my desk for quite a while and I've no clue anymore about what the shipping delay was like, but I remember no undue problems or concern with that order.

Prices are about £8 for a dome and £6 for 3 straight corridors or 2 Y-junctions.

The first impression when opening the box was olfactory: that resin just stinks... It's not that bad anymore after a few month of airing, and paint should seal the miasma in!